<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for A Tasty Pixel » Blog</title>
	<atom:link href="http://atastypixel.com/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://atastypixel.com/blog</link>
	<description></description>
	<lastBuildDate>Wed, 16 May 2012 19:28:12 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
	<item>
		<title>Comment on Custom Permalinks by Baalam</title>
		<link>http://atastypixel.com/blog/wordpress/plugins/custom-permalinks/comment-page-7/#comment-4471</link>
		<dc:creator>Baalam</dc:creator>
		<pubDate>Wed, 16 May 2012 19:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/11/01/custom-permalinks/#comment-4471</guid>
		<description>&lt;p&gt;I’m having a problem... my default permalink rule was /%postname%. Now I have to write on the permalink field for each post as my default rule suddently stopped working, instead it shows me the default link like ?p=123.&lt;/p&gt;

&lt;p&gt;Wordpress Version: 3.3.2
Plugin Version: 0.7.13&lt;/p&gt;

&lt;p&gt;Any ideas Michael?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I’m having a problem&#8230; my default permalink rule was /%postname%. Now I have to write on the permalink field for each post as my default rule suddently stopped working, instead it shows me the default link like ?p=123.</p>

<p>WordPress Version: 3.3.2
Plugin Version: 0.7.13</p>

<p>Any ideas Michael?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Custom Permalinks by Baalam</title>
		<link>http://atastypixel.com/blog/wordpress/plugins/custom-permalinks/comment-page-6/#comment-4470</link>
		<dc:creator>Baalam</dc:creator>
		<pubDate>Wed, 16 May 2012 19:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/11/01/custom-permalinks/#comment-4470</guid>
		<description>&lt;p&gt;I have the same problem... did you get a fix?&lt;/p&gt;

&lt;p&gt;Any solution for this Michael?&lt;/p&gt;

&lt;p&gt;Thank you,&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I have the same problem&#8230; did you get a fix?</p>

<p>Any solution for this Michael?</p>

<p>Thank you,</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Resuming ADC downloads (&#8216;cos Safari sucks) by Michael Tyson</title>
		<link>http://atastypixel.com/blog/resuming-adc-downloads-cos-safari-sucks/comment-page-1/#comment-4469</link>
		<dc:creator>Michael Tyson</dc:creator>
		<pubDate>Wed, 16 May 2012 16:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/resuming-adc-downloads-cos-safari-sucks/#comment-4469</guid>
		<description>&lt;p&gt;Oh, my - dunno how that happened, but an invalid character crept in there, perhaps when someone added a feature to it. I just fixed it; try again.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Oh, my &#8211; dunno how that happened, but an invalid character crept in there, perhaps when someone added a feature to it. I just fixed it; try again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Resuming ADC downloads (&#8216;cos Safari sucks) by syntax error</title>
		<link>http://atastypixel.com/blog/resuming-adc-downloads-cos-safari-sucks/comment-page-1/#comment-4468</link>
		<dc:creator>syntax error</dc:creator>
		<pubDate>Wed, 16 May 2012 14:21:26 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/resuming-adc-downloads-cos-safari-sucks/#comment-4468</guid>
		<description>&lt;p&gt;adc_download.sh: line 86: syntax error near unexpected token &lt;code&gt;fi&#039;
adc_download.sh: line 86:&lt;/code&gt;fi&#039;&lt;/p&gt;

&lt;p&gt;Snow Leopard 10.6.2&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>adc_download.sh: line 86: syntax error near unexpected token <code>fi'
adc_download.sh: line 86:</code>fi&#8217;</p>

<p>Snow Leopard 10.6.2</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using RemoteIO audio unit by owen</title>
		<link>http://atastypixel.com/blog/using-remoteio-audio-unit/comment-page-5/#comment-4464</link>
		<dc:creator>owen</dc:creator>
		<pubDate>Tue, 15 May 2012 15:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/10/27/using-remoteio-audio-unit/#comment-4464</guid>
		<description>&lt;p&gt;Sorry here is the pastebin for easier reading
http://pastebin.com/hFSNnJct&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Sorry here is the pastebin for easier reading
<a href="http://pastebin.com/hFSNnJct" rel="nofollow">http://pastebin.com/hFSNnJct</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using RemoteIO audio unit by owen</title>
		<link>http://atastypixel.com/blog/using-remoteio-audio-unit/comment-page-5/#comment-4462</link>
		<dc:creator>owen</dc:creator>
		<pubDate>Tue, 15 May 2012 15:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/10/27/using-remoteio-audio-unit/#comment-4462</guid>
		<description>&lt;p&gt;I hav e struggled to get this work for a while now and its driving me nuts.  However now I am kinda worried because after reading thought he comments I see you posted:
 &quot;Hey Rarejai – The ULaw format is for storage only, for use with things like the Audio File Services. Remote IO only works with PCM.&quot;
Which is what im trying to do (stream u-law audio) from the mic.
I guess my question is if thats the case then what would this do?
    AudioStreamBasicDescription audioFormat;
    audioFormat.mSampleRate         = 8000.00;//44100.00;
    audioFormat.mFormatID           = kAudioFormatULaw;
//    audioFormat.mFormatFlags        = kAudioFormatFlagIsSignedInteger &#124; kAudioFormatFlagIsPacked;
    audioFormat.mFramesPerPacket    = 1;
    audioFormat.mChannelsPerFrame   = 1;
    audioFormat.mBitsPerChannel     = 16;
    audioFormat.mBytesPerPacket     = 2;
    audioFormat.mBytesPerFrame      = 2;&lt;/p&gt;

&lt;p&gt;I also have this question open http://stackoverflow.com/questions/10501236/stream-media-from-iphone because when I use a variation of this code, nothing happens:
void audioDataReceiver (AudioBufferList bufferList)
{
    double *q = (double *)(&amp;bufferList)-&gt;mBuffers[0].mData;&lt;/p&gt;

&lt;p&gt;&lt;pre&gt;&lt;code&gt;queue = [[NSOperationQueue alloc]init];&lt;/p&gt;

&lt;p&gt;for(int i=0; i &lt; strlen((const char *)(&amp;bufferList)-&gt;mBuffers[0].mData); i++)
{&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;NSData * dataBuffer = [NSData dataWithBytes:&amp;q[i] length:sizeof(double)];
&lt;/code&gt;&lt;/pre&gt;

&lt;p&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/p&gt;

&lt;p&gt;//        NSData * dataBuffer =[NSData dataWithBytes:(&amp;bufferList)-&gt;mBuffers[0].mData length:sizeof((&amp;bufferList)-&gt;mBuffers[0].mData)];&lt;/p&gt;

&lt;p&gt;&lt;pre&gt;&lt;code&gt;    client= [AFHTTPClient clientWithBaseURL:[NSURL URLWithString:[NSString stringWithFormat:@&quot;https://%@/&quot;,serverAddress]]];&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;NSMutableDictionary *parameters = [NSMutableDictionary dictionary];

        NSMutableURLRequest * request = [client multipartFormRequestWithMethod:@&quot;POST&quot; path:[NSString stringWithFormat:@&quot;transmitaudio?id=%@&quot;, sessionID] parameters:parameters constructingBodyWithBlock: ^(id &lt;AFMultipartFormData&gt;formData) 
                 {
&lt;/code&gt;&lt;/pre&gt;

&lt;p&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/p&gt;

&lt;p&gt;//                           [formData appendPartWithFileData:self.audioHandler.dataBuffer name:@&quot;micaudio&quot; fileName:@&quot;sound.caf&quot; mimeType:@&quot;audio/basic&quot;];&lt;/p&gt;

&lt;p&gt;&lt;pre&gt;&lt;code&gt;                         [formData appendData:dataBuffer];&lt;br /&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/p&gt;

&lt;p&gt;//                             NSLog(@&quot;request: %@&quot;,request);
//                             NSLog(@&quot;client: %@&quot;,client);
                         }];
        [request setValue:@&quot;audio/basic&quot; forHTTPHeaderField:@&quot;content-type&quot;];
        [request setValue:@&quot;99999&quot; forHTTPHeaderField:@&quot;Content-Length&quot;];
        [request setValue:@&quot;Keep-Alive&quot; forHTTPHeaderField:@&quot;Connection&quot;];
        [request setValue:@&quot;no-cache&quot; forHTTPHeaderField:@&quot;Cache-Control&quot;];&lt;/p&gt;

&lt;p&gt;&lt;pre&gt;&lt;code&gt;    AFHTTPRequestOperation *operation = [[AFHTTPRequestOperation alloc] initWithRequest:request];
    [queue addOperation:operation];
&lt;/code&gt;&lt;/pre&gt;&lt;/p&gt;

&lt;p&gt;//        NSLog(@&quot;queue: %@&quot;,queue); 
    }&lt;/p&gt;

&lt;p&gt;}&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I hav e struggled to get this work for a while now and its driving me nuts.  However now I am kinda worried because after reading thought he comments I see you posted:
 &#8220;Hey Rarejai – The ULaw format is for storage only, for use with things like the Audio File Services. Remote IO only works with PCM.&#8221;
Which is what im trying to do (stream u-law audio) from the mic.
I guess my question is if thats the case then what would this do?
    AudioStreamBasicDescription audioFormat;
    audioFormat.mSampleRate         = 8000.00;//44100.00;
    audioFormat.mFormatID           = kAudioFormatULaw;
//    audioFormat.mFormatFlags        = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
    audioFormat.mFramesPerPacket    = 1;
    audioFormat.mChannelsPerFrame   = 1;
    audioFormat.mBitsPerChannel     = 16;
    audioFormat.mBytesPerPacket     = 2;
    audioFormat.mBytesPerFrame      = 2;</p>

<p>I also have this question open <a href="http://stackoverflow.com/questions/10501236/stream-media-from-iphone" rel="nofollow">http://stackoverflow.com/questions/10501236/stream-media-from-iphone</a> because when I use a variation of this code, nothing happens:
void audioDataReceiver (AudioBufferList bufferList)
{
    double *q = (double *)(&amp;bufferList)-&gt;mBuffers[0].mData;</p>

<p><pre><code>queue = [[NSOperationQueue alloc]init];</code></pre></p>

<p>for(int i=0; i &lt; strlen((const char *)(&amp;bufferList)-&gt;mBuffers[0].mData); i++)
{</p>

<pre><code>NSData * dataBuffer = [NSData dataWithBytes:&amp;amp;q[i] length:sizeof(double)];
</code></pre>

<p></p>

<p>//        NSData * dataBuffer =[NSData dataWithBytes:(&amp;bufferList)-&gt;mBuffers[0].mData length:sizeof((&amp;bufferList)-&gt;mBuffers[0].mData)];</p>

<p><pre><code>    client= [AFHTTPClient clientWithBaseURL:[NSURL URLWithString:[NSString stringWithFormat:@"https://%@/",serverAddress]]];</code></pre></p>

<pre><code>NSMutableDictionary *parameters = [NSMutableDictionary dictionary];

        NSMutableURLRequest * request = [client multipartFormRequestWithMethod:@"POST" path:[NSString stringWithFormat:@"transmitaudio?id=%@", sessionID] parameters:parameters constructingBodyWithBlock: ^(id &amp;lt;AFMultipartFormData&amp;gt;formData) 
                 {
</code></pre>

<p></p>

<p>//                           [formData appendPartWithFileData:self.audioHandler.dataBuffer name:@"micaudio" fileName:@"sound.caf" mimeType:@"audio/basic"];</p>

<p><pre><code>                         [formData appendData:dataBuffer];<br />
</code></pre></p>

<p>//                             NSLog(@&#8221;request: %@&#8221;,request);
//                             NSLog(@&#8221;client: %@&#8221;,client);
                         }];
        [request setValue:@"audio/basic" forHTTPHeaderField:@"content-type"];
        [request setValue:@"99999" forHTTPHeaderField:@"Content-Length"];
        [request setValue:@"Keep-Alive" forHTTPHeaderField:@"Connection"];
        [request setValue:@"no-cache" forHTTPHeaderField:@"Cache-Control"];</p>

<p><pre><code>    AFHTTPRequestOperation *operation = [[AFHTTPRequestOperation alloc] initWithRequest:request];
    [queue addOperation:operation];
</code></pre></p>

<p>//        NSLog(@&#8221;queue: %@&#8221;,queue); 
    }</p>

<p>}</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using RemoteIO audio unit by StefanS</title>
		<link>http://atastypixel.com/blog/using-remoteio-audio-unit/comment-page-5/#comment-4461</link>
		<dc:creator>StefanS</dc:creator>
		<pubDate>Tue, 15 May 2012 14:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/10/27/using-remoteio-audio-unit/#comment-4461</guid>
		<description>&lt;p&gt;Hello Michael,&lt;/p&gt;

&lt;p&gt;I finally got the chance to try my application on a device and not just the simulator. It all works perfectly, except a minor delay, which I will look into.&lt;/p&gt;

&lt;p&gt;My question: how can I output the audio through the speakers (the loud ones, so I can achieve a handsfree functionality)? So far, I can only hear the audio through the headphones or If I press my ear against the phone as in a standard conversation.&lt;/p&gt;

&lt;p&gt;As always,
Thanks:)
Stefan&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hello Michael,</p>

<p>I finally got the chance to try my application on a device and not just the simulator. It all works perfectly, except a minor delay, which I will look into.</p>

<p>My question: how can I output the audio through the speakers (the loud ones, so I can achieve a handsfree functionality)? So far, I can only hear the audio through the headphones or If I press my ear against the phone as in a standard conversation.</p>

<p>As always,
Thanks:)
Stefan</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Developing Loopy, Part 2: Implementation by Jason</title>
		<link>http://atastypixel.com/blog/developing-loopy-part-2-implementation/comment-page-1/#comment-4438</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Fri, 11 May 2012 13:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2009/02/15/developing-loopy-part-2-implementation/#comment-4438</guid>
		<description>&lt;p&gt;Hey Michael,&lt;/p&gt;

&lt;p&gt;Tried using VPIO. The only problem I&#039;m having with it now is that it seems to automatically lower the gain for all output sounds. When I switch back to RemoteIO, sound levels are back to normal.&lt;/p&gt;

&lt;p&gt;I tried disabling kAUVoiceIOProperty_VoiceProcessingEnableAGC and also kAUVoiceIOProperty_DuckNonVoiceAudio, but no dice. Did you find this problem when you were doing Loopy?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey Michael,</p>

<p>Tried using VPIO. The only problem I&#8217;m having with it now is that it seems to automatically lower the gain for all output sounds. When I switch back to RemoteIO, sound levels are back to normal.</p>

<p>I tried disabling kAUVoiceIOProperty_VoiceProcessingEnableAGC and also kAUVoiceIOProperty_DuckNonVoiceAudio, but no dice. Did you find this problem when you were doing Loopy?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A simple, fast circular buffer implementation for audio processing by owen</title>
		<link>http://atastypixel.com/blog/a-simple-fast-circular-buffer-implementation-for-audio-processing/comment-page-1/#comment-4437</link>
		<dc:creator>owen</dc:creator>
		<pubDate>Fri, 11 May 2012 13:17:30 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/?p=2166#comment-4437</guid>
		<description>&lt;p&gt;&#039;MyAudioController&#039; does not have a member named &#039;ioAudioUnit&#039;
Use of undeclared identifier &#039;sampleCount&#039;&lt;/p&gt;

&lt;p&gt;I have been working on this stuff for a few days now and i swear every time i find something i hit another wall :(.  Do you know why i would be getting the above errors?  I coppied and pasted the code into its own MyAudioController.m file with a plain MyAudioController.h file.  i have tried changing the file to .mm as well as .c just to troubleshoot but that did not help.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>&#8216;MyAudioController&#8217; does not have a member named &#8216;ioAudioUnit&#8217;
Use of undeclared identifier &#8216;sampleCount&#8217;</p>

<p>I have been working on this stuff for a few days now and i swear every time i find something i hit another wall :(.  Do you know why i would be getting the above errors?  I coppied and pasted the code into its own MyAudioController.m file with a plain MyAudioController.h file.  i have tried changing the file to .mm as well as .c just to troubleshoot but that did not help.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Custom Permalinks by Naveed</title>
		<link>http://atastypixel.com/blog/wordpress/plugins/custom-permalinks/comment-page-7/#comment-4436</link>
		<dc:creator>Naveed</dc:creator>
		<pubDate>Fri, 11 May 2012 11:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/11/01/custom-permalinks/#comment-4436</guid>
		<description>&lt;p&gt;This is a great permalink wordpress plugin i have ever seen.... i was looking for this kind of solution for a quite while..&lt;/p&gt;

&lt;p&gt;Thank you for making a great piece of plugin.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>This is a great permalink wordpress plugin i have ever seen&#8230;. i was looking for this kind of solution for a quite while..</p>

<p>Thank you for making a great piece of plugin.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using RemoteIO audio unit by Michael Tyson</title>
		<link>http://atastypixel.com/blog/using-remoteio-audio-unit/comment-page-5/#comment-4433</link>
		<dc:creator>Michael Tyson</dc:creator>
		<pubDate>Fri, 11 May 2012 09:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/10/27/using-remoteio-audio-unit/#comment-4433</guid>
		<description>&lt;p&gt;Hi Stefan,&lt;/p&gt;

&lt;p&gt;That refers to the audio unit&#039;s own internal buffer - it&#039;s really quite a minor detail, but it saves a little memory allocation if you&#039;re providing your own buffers instead. If in doubt, it&#039;s save to leave it out, though.&lt;/p&gt;

&lt;p&gt;Yep, you&#039;ll get echo cancellation for free, as soon as you start using VPIO.&lt;/p&gt;

&lt;p&gt;You&#039;re welcome =)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi Stefan,</p>

<p>That refers to the audio unit&#8217;s own internal buffer &#8211; it&#8217;s really quite a minor detail, but it saves a little memory allocation if you&#8217;re providing your own buffers instead. If in doubt, it&#8217;s save to leave it out, though.</p>

<p>Yep, you&#8217;ll get echo cancellation for free, as soon as you start using VPIO.</p>

<p>You&#8217;re welcome =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using RemoteIO audio unit by StefanS</title>
		<link>http://atastypixel.com/blog/using-remoteio-audio-unit/comment-page-5/#comment-4431</link>
		<dc:creator>StefanS</dc:creator>
		<pubDate>Fri, 11 May 2012 07:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/10/27/using-remoteio-audio-unit/#comment-4431</guid>
		<description>&lt;p&gt;Hello Michael,&lt;/p&gt;

&lt;p&gt;About this:&lt;/p&gt;

&lt;p&gt;// Disable buffer allocation for the recorder (optional - do this if we want to pass in our own)
flag = 0;
status = AudioUnitSetProperty(audioUnit, 
                              kAudioUnitProperty_ShouldAllocateBuffer,
                              kAudioUnitScope_Output, 
                              kInputBus,
                              &amp;flag, 
                              sizeof(flag));&lt;/p&gt;

&lt;p&gt;What buffer does it refer to? I see no difference in the behavior of my application if I decide to disable it or not. I use temporary AudioBuffer and AudioBufferList to store the input data and then copy this data to the Circular buffer you have provided.&lt;/p&gt;

&lt;p&gt;Another question: About this Voice-Processing IO Audio Unit and its acoustic echo cancellation. Do I simply use it in my code and this nice echo cancellation effect &quot;magically&quot; appears, or should I do some special configuration beforehand? Does it work at all?&lt;/p&gt;

&lt;p&gt;Thank you, you&#039;ve been such a help to me and my beginnings in iOS Audio development.
Stefan&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hello Michael,</p>

<p>About this:</p>

<p>// Disable buffer allocation for the recorder (optional &#8211; do this if we want to pass in our own)
flag = 0;
status = AudioUnitSetProperty(audioUnit, 
                              kAudioUnitProperty_ShouldAllocateBuffer,
                              kAudioUnitScope_Output, 
                              kInputBus,
                              &amp;flag, 
                              sizeof(flag));</p>

<p>What buffer does it refer to? I see no difference in the behavior of my application if I decide to disable it or not. I use temporary AudioBuffer and AudioBufferList to store the input data and then copy this data to the Circular buffer you have provided.</p>

<p>Another question: About this Voice-Processing IO Audio Unit and its acoustic echo cancellation. Do I simply use it in my code and this nice echo cancellation effect &#8220;magically&#8221; appears, or should I do some special configuration beforehand? Does it work at all?</p>

<p>Thank you, you&#8217;ve been such a help to me and my beginnings in iOS Audio development.
Stefan</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using RemoteIO audio unit by owen</title>
		<link>http://atastypixel.com/blog/using-remoteio-audio-unit/comment-page-5/#comment-4429</link>
		<dc:creator>owen</dc:creator>
		<pubDate>Thu, 10 May 2012 17:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/10/27/using-remoteio-audio-unit/#comment-4429</guid>
		<description>&lt;p&gt;answer: you not only need to include it in the link libraries page but also add&lt;/p&gt;

&lt;p&gt;import&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>answer: you not only need to include it in the link libraries page but also add</p>

<p>import</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using RemoteIO audio unit by owen</title>
		<link>http://atastypixel.com/blog/using-remoteio-audio-unit/comment-page-5/#comment-4427</link>
		<dc:creator>owen</dc:creator>
		<pubDate>Thu, 10 May 2012 15:03:19 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/2008/10/27/using-remoteio-audio-unit/#comment-4427</guid>
		<description>&lt;p&gt;Im trying to use this code however i get undeclared identifiers for almost all data types. i have looked them up and they seem to be in the AudioUnit.framework, however that framework is added to my link binarys with libraries so i dont understand why the data types arent recognized
for example at the very top (the first 2 lines)
AudioComponentInstance audioUnit;
AudioComponentDescription desc; 
both are &quot;undeclared identifier&quot;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Im trying to use this code however i get undeclared identifiers for almost all data types. i have looked them up and they seem to be in the AudioUnit.framework, however that framework is added to my link binarys with libraries so i dont understand why the data types arent recognized
for example at the very top (the first 2 lines)
AudioComponentInstance audioUnit;
AudioComponentDescription desc; 
both are &#8220;undeclared identifier&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using a VirtualBox VM to operate a network device for your Mac by Michael Tyson</title>
		<link>http://atastypixel.com/blog/using-a-virtualbox-vm-to-operate-a-network-device-for-your-mac/comment-page-1/#comment-4408</link>
		<dc:creator>Michael Tyson</dc:creator>
		<pubDate>Tue, 08 May 2012 10:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://atastypixel.com/blog/?p=2292#comment-4408</guid>
		<description>&lt;p&gt;Hey - I already have! You can get it &lt;a href=&quot;http://atastypixel.com/blog/wp-content/uploads/2011/09/Microcore-Router.ova&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; (it&#039;s referenced in the instructions above)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey &#8211; I already have! You can get it <a href="http://atastypixel.com/blog/wp-content/uploads/2011/09/Microcore-Router.ova" rel="nofollow">here</a> (it&#8217;s referenced in the instructions above)</p>
]]></content:encoded>
	</item>
</channel>
</rss>

