I’ve recently made some updates to TPCircularBuffer (on GitHub), my C circular/ring buffer implementation, which add a memory barrier on read and write, inline the main functions for a potential performance boost, and add support for use within C++ projects.
If you’re using TPCircularBuffer at all, I recommend updating!




The Amazing Audio Engine: Funky Remote IO-based Core Audio Engine Coming Soon
It’s called The Amazing Audio Engine, and it represents the product of years of experience with iOS audio. It’s a sophisticated iOS audio engine that lets developers skip the Core Audio learning curve, and get on with writing great software.
The tech behind this is what drives Loopy and Loopy HD, as well as the in-development Audiobus app.
Subscribe at theamazingaudioengine.com to be kept in the loop as it approaches launch time.
Some of the features: