Developing Loopy, Part 2: Implementation Developing Loopy, Part 2: Implementation
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Developing Loopy, Part 2: Implementation

LoopyThis is part 2 of a series following the development of Loopy, my iPhone app.

In part 1, I wrote about Loopy’s interface. Part 2 will be more technical, and will cover some challenges encountered during the evolution of Loopy from concept and mockup to working software. Or, more specifically, the stupid things I did along the way.

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Links for January 31st through February 9th

Links for January 31st through February 9th:

  • Lost and Taken Free stock textures for your graphic design and photography projects
  • NSCollection Extensions Weird and wonderful extensions to key/value coding ([myRecordCollection valueForKeyPath:
    @"[collect].{artist like 'Tom Waits'}.<NSUnarchiveFromDataTransformerName>.albumCoverImageData"])
  • Free Fonts Generator Make Your Own Handwriting Font
  • Grayson’s pluginmanager A series of classes that provides support for a vast number of scripting languages as well as standard Cocoa bundles
  • Deezer Listen to full songs online: Good for getting a preview of albums, much better than iTunes' silly 30 second snippets
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Developing Loopy, Part 1: Interface

LoopyLoopy is my first iPhone app, a loop-based performance/musical scratchpad app based on looping audio equipment and inspired by, equally, the fantastic and free “Freewheeling” application, and an a capella performance by Imogen Heap.

It’s development was a whirlwind of obsessive coding, near-vertical learning curves, impatience, excitement and occasional burnout and writers block.

I thought I’d share some facts and lessons learned from the process, in a several-part article. For part 1, read on.

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Links for November 13th through November 17th

Links for November 13th through November 17th:

  • How to Price Your iPhone App out of Existence Write-up on the dangers of pricing an iPhone app too low, and the need to 'correct' the market
  • Open Radar Community-driven, open Apple bug reports
  • Free Australian Postcode location data "…Both the original CSV is available zipped below and contains Postcode, Suburb, Latitude and Longitude, a MySQL dump of the data is also available in a Zip file below. You can also download the PHP functions we coded to interface with the MySQL database. Simply call the postcode_dist() function with the two postcodes as shown in the example and you'll have a result in Kilometers returned quite quickly, these functions are freely available under the BSD licence."
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Using RemoteIO audio unit

I’ve had nasty old time trying to get some audio stuff going on the iPhone, no thanks to Apple’s lack of documentation. If you’re an iPhone developer interested in getting RemoteIO/IO Remote/whatever it’s called working on the iPhone… Do I have good news for you. Read on.

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Core Audio and freakin’ error -66632

This will only be of interest to a very small minority, but for those of us who have used Core Audio and come across error -66632 in all its glorious undocumented-ness, this is a helpful note.

The error occurs when using AudioQueueEnqueueBuffer. It happens when one tries to enqueue a buffer when the queue in question is no longer running.

Wrap the AudioQueueEnqueueBuffer in a statement that checks to see if the queue is actually running, as in the SpeakHere/SpeakHear (depending on where you look) example. Something like:

if ( [track recording] ) {
  // Re-enqueue this buffer
  status = AudioQueueEnqueueBuffer (inAudioQueue,
                     inBuffer,
                     0,
                     NULL);
  checkStatus(status);
}

..Should do the trick.

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Hi! I'm Michael Tyson, and I run A Tasty Pixel from our home in the hills of Melbourne, Australia. I occasionally write on a variety of technology and software development topics. I've also spent 3.5-years travelling around Europe in a motorhome.

I make Loopy, the live-looper for iOS, Audiobus, the app-to-app audio platform, and Samplebot, a sampler and sequencer app for iOS.

Follow me on Twitter.

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