Not dead, you guys. Just working on something I’m not quite ready to show you yet. It’ll be worth the wait, though.
Read MoreBack home again, and working on Loopy Masterpiece’s action infrastructure: this is how Masterpiece’s universal action triggering and sequencing is probably going to function, allowing for a non-destructive workflow and performance automation, among other cool things.
Read MoreI’ve been doing some work under the hood this week: working on Loopy Masterpiece’s data model and figuring out how sessions are going to be stored on disk. The answer: Core Data.
Read MoreSome more progress on Masterpiece’s prototype, although I got a little tiny bit lost on a tangent. This week I’m talking about graphics performance and reacquainting myself with OpenGL, and affordance in animation. Also, I found an amusing little piece of memorabilia.
Read MoreWell, this week didn’t go quite as planned. I think I broke my own spirit. Oh well! Maybe next week.
Read MoreI’ve done some more work on the revised design this week, exploring track screen ideas: editing, and track settings, where you can select between live audio input, Inter-App Audio, and – you’ll like this – MIDI, with a twist. Some fun stuff in here. Lemme know what you think.
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