I’m finally getting back to Masterpiece, and taking another crack at the design. Not got much to show yet (mostly due to this week’s brain-deadness), but this week I’m talking about my motivations for this design iteration.
Read MoreStill working on the Loopy update and other random stuff, I’m afraid folks! Just putting the finishing touches on over the last couple of days.
Itching to get back to Masterpiece: I’m planning on doing another design pass, now I’ve had a bit of space to think about it. Stay tuned.
I’m still working on other stuff this week, but I wanted to tell you about some nice performance gains I’ve made in Loopy today.
Read MoreSo many things to do! Life as an indie developer can be a bit chaotic sometimes, and the last two weeks have been no exception – I’ve been busy with some urgent-ish tasks, which have taken time away from Masterpiece development. Let me tell you them.
No video this week, folks: I’ve decided to take a week or two to sort out a long-overdue Loopy update. It’s gonna sort out a few issues, include the improved clock sync stuff from the new Spectacular Sync Engine, and one or two other new things.
Read MoreI’m still working on The Spectacular Sync Engine this week, and talking about what’s involved in making a stable MIDI clock receiver. Hopefully it’s not all gibberish (I don’t even see the code – just blonde, brunette…).
Developers, if you want to stay informed about The Spectacular Sync Engine: http://thespectacularsyncengine.com
Read MoreI’m on a bit of a tangent this week, developing an open source MIDI clock implementation.
http://thespectacularsyncengine.com
Read MoreHappy New Year!
Hey folks – well, no post today, I’m afraid! To be perfectly honest, I’ve been playing Call Of Duty. Feels weird to be doing much work stuff at this time of year!
Anyway: Happy New Year, and I’ll speak to you in 2015.
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