Tag Archives: Design

Links for May 30th through August 8th

Links for May 30th through August 8th:

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Links for June 3rd through June 18th

Links for June 3rd through June 18th:

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Links for May 21st through June 2nd

Links for May 21st through June 2nd:

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Links for March 17th through April 24th

Links for March 17th through April 24th:

  • XSD Schema XML Validator A XSD Schema validator in Java, provides lots of useful information; use it with a schema and an xml instance
  • Three20 Three20 is a collection of iPhone UI classes, like a photo viewer, and general utilities, like an HTTP disk cache. Three20 is derived from the Facebook iPhone app, which is one of the most downloaded iPhone apps ever.
  • CSS Decorative Gallery …How to decorate your images and photo galleries without editing the source images. The trick is very simple. All you need is an extra <span> tag and apply a background image to create the overlaying effect.
  • Comet (programming) – Wikipedia, the free encyclopedia Comet is a neologism to describe a web application model in which a long-held HTTP request allows a web server to push data to a browser, without the browser explicitly requesting it
  • Cocoa Is My Girlfriend » Cocoa Tutorial: awakeFromNib vs applicationDidFinishLaunching A very good overview of the 'startup' procedure for objects stored in IB nib/xibs.
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Sneak preview of my new web framework Michaelangelo

I’ve been working on a new web framework which provides image theming – a little like what Elegant Grunge does with its image frames, but much more sophisticated.

For example: boathouse.jpg

A dynamic caption


This is a PHP framework that uses the common GD library to manipulate images.

It’s main interface is a content filter – give it HTML, containing images, and it will return the same HTML modified so that the images are now the converted versions, according to their ‘class’ attributes, with appropriate width/height attributes, etc. This makes it super easy to work with.

It stands alone, but it is also going to be a WordPress plugin (as you can see on this site, it’s already operational), a Joomla plugin, and I’m considering establishing a web service too, so those who don’t have adequate software on their server can still use it.


It has a plugin-based architecture so anyone can add new ‘themes’ (props to my partner Katherine for that beautiful wooden frame, by the way). I’m going to also implement a simple XML-based plugin schema, and possibly an interface to it, so that it’s easy to do so. I’m planning a ‘community’ style directory site to host contributed styles.

The base frame rendering code is such that it is trivially easy to add a new ‘theme’. It extracts segments from a single frame image, and handles seamless tiling to make the frame the right dimensions, so you don’t even have to worry about overlapping regions.

I will release it soon, after adding a little more content – keep your eyes peeled.

For now, check out the Michaelangelo showcase, which gives an idea of the different styles, and contains an interactive sampler to play with styles (IE users should stop being IE users to view this).

Doing my bit to beautify the web.

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Links for February 28th through March 3rd

Links for February 28th through March 3rd:

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Podcast interview with Dan Grigsby of Mobile Orchard on Loopy’s development

iphone-loopy-mobileorchard.pngLast Thursday I did an interview with Dan Grigsby from Mobile Orchard; the interview is now online.

Highlights from this interview include: From UIView to OpenGL: the seven different implementations it took to finalize its unique — and Best App Ever award-nominated — UI. From audio-queues to Remote IO: the four different architectural approaches he tried before finalizing audio subsystems. The travails of trying to implement echo cancelation. The business of making a living off of a $10 app

Listen to it here, or subscribe in iTunes (30 min.)

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Developing Loopy, Part 2: Implementation

LoopyThis is part 2 of a series following the development of Loopy, my iPhone app.

In part 1, I wrote about Loopy’s interface. Part 2 will be more technical, and will cover some challenges encountered during the evolution of Loopy from concept and mockup to working software. Or, more specifically, the stupid things I did along the way. Read More »

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